published

Deck of Cards API

The Deck of Cards API provides developers with a simple way to manage virtual card decks, suitable for game development and educational applications.

Developed by Deck of Cards API

99.90%Uptime
120msLatency
350Stars
No AuthAuth
NoCredit Card
RESTStyle
v1Version
API Endpoints

Reference for available routes, request structures, and live examples.

Draws a specified number of cards from the deck.

Full Endpoint URL
https://deckofcardsapi.com/deck/{deck_id}/draw/
Implementation Example
curl -X GET 'https://deckofcardsapi.com/deck/{deck_id}/draw/'
Request Payload
{
  "count": "integer (optional) - Number of cards to draw, default is 1",
  "deck_id": "string (required) - The unique deck identifier"
}
Expected Response
{
  "cards": [
    {
      "code": "AS",
      "suit": "SPADES",
      "image": "https://deckofcardsapi.com/static/img/AS.png",
      "value": "ACE"
    }
  ],
  "success": true,
  "remaining": 51
}
Version:v1
Real-World Applications
  • Building card games for web and mobile platformsOptimized Capability
  • Creating educational applications that involve card manipulationOptimized Capability
  • Developing simulations for gaming or casino-related projectsOptimized Capability
  • Rapid prototyping of games and card-related applicationsOptimized Capability
Advantages
  • No authentication required for immediate use
  • Simple RESTful JSON API for easy integration
  • Supports multiple decks and state management
  • Free to use with generous rate limits
Limitations
  • Limited advanced card game functionalities (e.g., scoring)
  • No official SDKs beyond example code snippets
  • Rate limiting may restrict heavy production use
  • No built-in user management or multiplayer support

FAQs

API Specifications

v1
Pricing Model
Free
Credit Card
Not Required
Response Formats
JSON
Supported Languages
6 Languages
SDK Support
REST Only
Time to Hello World

Less than 5 minutes

Rate Limit

60 requests per minute

Free Tier Usage

Unlimited free usage with up to 60 requests per minute rate limit and no signup required.

Use Case: Best For

Developers prototyping or building card game related applications needing quick deck manipulation without complex backend setup.

Not Recommended For

High-traffic production environments requiring advanced game logic or player state persistence.

#cards#gaming#entertainment

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